View Issue Details

IDProjectCategoryView StatusLast Update
0000161OpenMPTGeneralpublic2015-03-12 20:36
ReporterSolus Assigned ToSaga Musix  
PriorityhighSeveritycrashReproducibilitysometimes
Status resolvedResolutionfixed 
Platformx86OSWindowsOS Version7
Product VersionOpenMPT 1.19.03.00 (upgrade first) 
Target VersionOpenMPT 1.21.01.00 (upgrade first)Fixed in VersionOpenMPT 1.21.01.00 (upgrade first) 
Summary0000161: Random crashes with DirectSound
Description

Using VSTIs with OpenMPT has become quite unstable in the last months. Sometimes MPT chrashes while playing/using a VSTIs (not during playing a song, but f.e. during playing around with it).
Apart from this MPT crashes sometimes after pressing PLAY and having a song that contains VSTIs. (often after saving this song as wav, doing something with it in another program and then jumping back to MPT and press PLAY there)

There is this other ancient bug (exists since MPT can use VSTIs, I think) that causes to hear some of the VSTIs playing (and immediately fading out) when pressing PLAY after listening to the song shortly before. And I thought that all those problems may be related - the VSTIs stay in a buffer(?) to be heard when starting the song again, but sometimes (due to using others programs) these informations get corrupted and if you press PLAY again instead of this short VSTI-Fadeout MPT crashes. (I'm not a programmer. Ignore that theory, if it is rubbish...)

Steps To Reproduce

random crashes not reproducible.

PLAY-crash
1.Play a Song with VSTIs / Save this Song as wav. 2.Do something different like editing that wave. 3.jump back to MPT and press on PLAY -> sometimes CRASH

VSTI-Fadeouts
1.Play a Song with VSTIs and stop in the middle. 2. Play it again - often the used VSTIs are heard immediately but fading out.
(I always have my first pattern empty so I can cut out this "VSTI fading out" later)

TagsNo tags attached.
Attached Files
OpenMPT.zip (11,959 bytes)
Has the bug occurred in previous versions?yes
Tested code revision (in case you know it)

Relationships

has duplicate 0000279 closed Playing a sample freezes or crashes the program 
related to 0000204 resolvedSaga Musix OpenMPT crashes when I hit "play current pattern from start" button after left running while I'm away from the PC 
related to 0000650 closed Unknown Crashes 

Activities

rakib

rakib

2011-08-11 00:00

reporter   ~0000324

I can confirm the first incident.

Saga Musix

Saga Musix

2011-08-11 01:40

administrator   ~0000325

Do you have any examples of plugins that crash frequently? I've been using less VSTis myself lately, but the ones I use (mostly Synth1) don't seem to crash.

Saga Musix

Saga Musix

2011-08-11 17:28

administrator   ~0000326

Also, can you please check if OpenMPT 1.18.03.00 (available at ftp://ftp.untergrund.net/users/sagamusix/openmpt/archive/openmpt/ ) also crashes. Instead of crashing, does it show excpetion messages?

jmkz

jmkz

2011-08-11 22:57

reporter   ~0000327

Last edited: 2011-08-11 22:58

How much RAM memory you have? I have noticed (several times before) when you have a commit charge larger than your available RAM, (for example) I have 504MiB available for system memory but my process memory charged at 130~140% (maybe less or more) in the worst cases. The fact is when you doing other things in other programs (minimized OpenMPT maybe, I do not remember if also happen with only OpenMPT window inactive) operating system will move the unused memory of OpenMPT to page file. After you turn back into OpenMPT, resuming will block and crash OpenMPT with exception messages, this last only if OpenMPT crash. The other is a hang, in a 'not responding' way. As far as I know is not so much related with VSTs, but yes at time of paginating a process of huge memory. Please check if this case also happen for you.

Solus

Solus

2011-08-15 04:03

reporter   ~0000328

I've got 4GB RAM.

Here's a crash report:

Problemereignisname: APPCRASH
Anwendungsname: mptrack.exe
Anwendungsversion: 1.19.3.0
Anwendungszeitstempel: 4e298a9b
Fehlermodulname: ole32.dll
Fehlermodulversion: 6.1.7601.17514
Fehlermodulzeitstempel: 4ce7b96f
Ausnahmecode: c0000096
Ausnahmeoffset: 000485fe
Betriebsystemversion: 6.1.7601.2.1.0.256.1
Gebietsschema-ID: 1031
Zusatzinformation 1: 0a9e
Zusatzinformation 2: 0a9e372d3b4ad19135b953a78882e789
Zusatzinformation 3: 0a9e
Zusatzinformation 4: 0a9e372d3b4ad19135b953a78882e789

What I did ? - opened a mod with VSTIs (S3K, S3, S3B from krakli.com; but as I said before, it doesnt matter which VSTI are used), saved it as wav and edited it, but OpenMPT worked fine after that. I left it open, used Firefox for some minutes, than went back to MPT and pressed START -> crash. So yes, it's probably less about saving as wav as it is about leaving MPT and doing something different and then returning.

jmkz

jmkz

2011-08-15 07:12

reporter   ~0000329

I will test this case. Is no the same OS but happen also for me, and Rakib has a confirmation too.

jmkz

jmkz

2011-08-15 12:30

reporter   ~0000330

I cannot able to reproduce (in XP), even leaving for a lot of time idle and huge commit charge. Do you have Windows updated? Maybe this will get your system more stable, please let me know if (in the case of) updating makes a change in OpenMPT.

Saga Musix

Saga Musix

2011-08-15 12:36

administrator   ~0000331

It would be really great if you could provide a testcase module with some exact steps to reproduce the problem, preferrably without any other applications (like Firefox) involved. If you switched to Firefox, you most probably stopped audio playback before and resumed it afterwards - please try if simply stopping and restarting audio is enough to reproduce this.

rakib

rakib

2011-08-16 18:02

reporter   ~0000333

Actually I dont think this has to do anything with vst's. This just happened to me with Sagas song cloud number 5.

Solus

Solus

2011-08-18 09:04

reporter   ~0000334

Last edited: 2011-08-18 09:06

i can confirm this. I opened a little chiptune, stopped it, went to Firefox and did my stuff there for several minutes, than went back to MPT and pressed play -> no reaction followed by a crash:

Problemereignisname: APPCRASH
Anwendungsname: mptrack.exe
Anwendungsversion: 1.19.3.0
Anwendungszeitstempel: 4e298a9b
Fehlermodulname: StackHash_0a9e
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 00000000
Ausnahmecode: c0000005
Ausnahmeoffset: 00000000
Betriebsystemversion: 6.1.7601.2.1.0.256.1
Gebietsschema-ID: 1031
Zusatzinformation 1: 0a9e
Zusatzinformation 2: 0a9e372d3b4ad19135b953a78882e789
Zusatzinformation 3: 0a9e
Zusatzinformation 4: 0a9e372d3b4ad19135b953a78882e789

It's a different report this time with that Stackhash, but as there were no VSTIs involved, this crash-problem really may not be related to the other stuff I reported in my first post.

@Saga
Well I think I had some cases in the past where simply start, stop and start the song again caused a crash, but those cases could be related to one or two instable VSTIs I used for a while. In general it's quite safe to start und stop a song, while only working with the MPT. And load a song, wait for 20 minutes and than start it, is probably quite a useless experiment, because even if any other application is involved, Windows itself would be (which really likes to start doing something (defrag ? even I have deactivated it...) on my HD, when I do nothing for a while.

Anyway - another thought: I've got 4GB, but as Win7 is only 32Bit, it can't use the whole memory. My system itself is stable, but could MPT be a rare application that has a problem with those unaccessable parts of the memory ?

rakib

rakib

2011-08-18 11:17

reporter   ~0000335

I have windows 7 64 bit with 4GB ram. But I think the issue is that modplug is trying to play something that has been removed from the memory and tries to play it before it has been added again, resulting in a crash.

Saga Musix

Saga Musix

2011-08-18 12:25

administrator   ~0000336

Windows' memory management should be completely transparent to user space applications, so I don't see how that could be an issue for OpenMPT.

The first crash is a STATUS_PRIVILEGED_INSTRUCTION exception, and I don't see how OpenMPT could possibly cause this (let alone why it would call a function in OLE32 that it is not allowed to call). This might be an issue with a plugin or sound driver.

The latter error is a null pointer exception, though I cannot reproduce that under the circumstances you described. We might have to do some post-mortem debugging there, but I cannot do that for the official 1.19.03 release anymore since I cannot create the appropriate debugging files for that anymore (I have switched over to VS2010).

jmkz

jmkz

2011-08-19 03:54

reporter   ~0000337

I still have both VS2008 & VS2010. Do you need .pdb files?

jmkz

jmkz

2011-08-19 04:32

reporter   ~0000338

Last edited: 2011-08-19 04:33

Anyway here are compilations of r921 with VS2008:

Release: http://dl.dropbox.com/u/35217013/mptrack/Release_921.7z
SHA-1: D0E3A6D75F0D86630406D8533DF6487BD96F3440

Debug: http://dl.dropbox.com/u/35217013/mptrack/Debug_r921.7z
SHA-1: 60D002A931427A20DF1004327B3503C5D47E3AA3

rakib

rakib

2011-08-19 11:01

reporter   ~0000339

How to save the .pdb file. I found how to save as a .dmp file but it was 571MB and I dont think anyone want to go trough that.

Saga Musix

Saga Musix

2011-08-19 11:12

administrator   ~0000340

PDB files just contain information for the debugger itself, they are not created during a dump. What you may want is a minidump. This article might help, though I dunno if it's still valid for newer versions of VS/Windows: http://www.codeproject.com/KB/debug/postmortemdebug_standalone1.aspx

rakib

rakib

2011-08-19 12:17

reporter   ~0000341

Ok, now I got 3840 error. Meaning this time its because of missing dll file. VS2010 says it because of tal noisemaker.

jmkz

jmkz

2011-08-19 12:30

reporter   ~0000342

I guess you open a dump file. I don't know a lot of how to debug :\ but I recommend use the whole dump (if you load a minidump). If you want to share, you should compress with 7z in LZMA Ultra. This will reduce the size into a more descent 90~150MiB in average.

Saga Musix

Saga Musix

2011-08-19 12:37

administrator   ~0000343

Minidumps aren't as big as DMP files (which are useless anyway) as they don't contain the whole process memory (which also includes shared Windows DLLs that we are not interested in), but they are not created automatically. I'll try to make OpenMPT emit minidumps, but I don't have time for that right now.

Saga Musix

Saga Musix

2011-08-21 17:51

administrator   ~0000344

Last edited: 2011-08-21 18:03

I've uploaded a version that should create a minidump on crash (it should ask you if you want to create one, and after that it should show the location of the dump file - if it doesn't, the minidump code doesn't work). Please try http://sagagames.de/stuff/mptrack-dbg.7z (as soon as possible, since evaluation of the dump file is fixed to the current code revision) and see if you can trigger any more unhandled exceptions.

Solus

Solus

2011-08-21 19:17

reporter   ~0000345

Doesn't seem to work with that dump file. I triggered two crashes, but what appeared was only the standard windows crash report.

Saga Musix

Saga Musix

2011-08-21 19:28

administrator   ~0000346

I have managed to get the custom "Something bad happened" dialog on both WinXP and Win7. Somehow I think that this only supports my theory that your problem is not located in OpenMPT itself, but rather a broken driver or something similar. Do you have access to a second machine on which you could try OpenMPT and check if the same crashes appear here?

Saga Musix

Saga Musix

2011-08-21 19:31

administrator   ~0000347

Last edited: 2011-08-21 19:33

http://tdistler.com/2009/04/10/stackhash-and-application-crashes-on-windows gives some more ideas of what's going wrong in the second crash (comment 0000334).

You could try adding mptrack.exe to the exception list for Data Execution Prevention (as described in the first comment on the link above), and check if that helps identifying the crashing module.

Solus

Solus

2011-08-21 20:41

reporter   ~0000348

It isn't possible to add your dump-file version in that exception list (win says, this program can only be executed with Data Execution Prevention).
I could add the 19.x-version, restarted win, triggered a crash
->
Problemereignisname: APPCRASH
Anwendungsname: mptrack.exe
Anwendungsversion: 1.19.3.0
Anwendungszeitstempel: 4e298a9b
Fehlermodulname: StackHash_0a9e
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 00000000
Ausnahmecode: c0000005
Ausnahmeoffset: 00000000
Betriebsystemversion: 6.1.7601.2.1.0.256.1
Gebietsschema-ID: 1031
Zusatzinformation 1: 0a9e
Zusatzinformation 2: 0a9e372d3b4ad19135b953a78882e789
Zusatzinformation 3: 0a9e
Zusatzinformation 4: 0a9e372d3b4ad19135b953a78882e789

So no new information at all.
I will try to create a crash on an other PC tommorow...

Saga Musix

Saga Musix

2011-08-21 21:02

administrator   ~0000349

I've updated the debug package to also create a minidump if the audio thread dies (hopefully that'll work), download link is the same as above.

rakib

rakib

2011-08-21 21:48

reporter   ~0000350

I have not tried with the modplug with the minidumper yet, but I tried to disable DEP for modplug 1.20.00.08 and it gave me an error saying its not possible.

Saga Musix

Saga Musix

2011-08-21 22:01

administrator   ~0000351

Well OK, I didn't know that this setting can't be overriden. That shouldn't matter if you get the minidump to work, though.

Solus

Solus

2011-08-21 22:06

reporter   ~0000352

I created a dump and attached it to this thread.

Saga Musix

Saga Musix

2011-08-21 22:34

administrator   ~0000353

The crash does indeed happen in a DirectSound call. Since you are on Win7 anyway, you should prefer using a WaveOut (yellow speaker icon) or, even better, an ASIO driver (red ASIO icon) instead of DirectSound. If there is no ASIO driver for your soundcard, you can try ASIO4All.

Saga Musix

Saga Musix

2011-08-21 22:37

administrator   ~0000354

To get some more clues about the crash, please post your custom sound card configuration (all details from the "Sound Card" tab in OpenMPT's settings).

Solus

Solus

2011-08-22 00:27

reporter   ~0000355

Last edited: 2011-08-22 16:33

Sound Device: Primary Sound Driver
Buffer: 200, use secondary Buffers
Mixing Quality: 44100, Stereo 16Bit
Max Poly: 256, NO reverse Stereo, NO Soft panning, Pre-Amp: 8
YES - Enable SSE
Stero Sep: 400

I'll check that ASIO out...

/update:

  1. it wasn't possible to reproduce the crash on the other PC
  2. I wasnt able to get any sound out of asio4all yet, but I tried changing MPT from primary sound device to speakers. That seems to fix the problem. So it is a Direct Sound problem...
Saga Musix

Saga Musix

2011-08-22 18:35

administrator   ~0000358

Last edited: 2011-08-22 18:37

I wasnt able to get any sound out of asio4all yet

ASIO4All requires exclusive access to the audio hardware, so if another application (f.e. an audio player) is running that already plays some audio, ASIO4All will not emit any sound on that device.

BTW, you really should lower your audio buffer size from 200ms to something like 20-30ms. You really don't want your pattern view to move that jerky, do you?

rakib

rakib

2011-08-22 23:38

reporter   ~0000360

Not related, but Im using now the modplug with the minidumper. But this crash happened during start of exporting to wav file.

The dumpfile enclosed.
https://www.yousendit.com/download/ZUd2V0p5SWV6NE0wTVE9PQ

Solus

Solus

2011-08-23 00:18

reporter   ~0000361

"ASIO4All requires exclusive access to the audio hardware, so if another application (f.e. an audio player) is running that already plays some audio, ASIO4All will not emit any sound on that device."
I see. This is probably less useful, if you use the system for more things than just creating music...

"BTW, you really should lower your audio buffer size from 200ms to something like 20-30ms. You really don't want your pattern view to move that jerky, do you?"
It isn't that bad. But thanks for the info; 30 seems to work fine under primary sound device, but is too small for my current configuration to speakers sound device (which is a acceptable crash-workaround for me). But 100 seems to work with that, even I can't see much difference...

Saga Musix

Saga Musix

2011-08-23 10:28

administrator   ~0000362

rakib: That is an unrelated issue, since the crash happens in NoiseMasker and not the DSound module. I can reproduce the crash, or most precisely, using the latest test version, the plugin is set to bypass when it crashes, like in older versions of OpenMPT. Exception handling got broken when switching to VS2008, now the correct exception handling settings are used again in VS2010.

rakib

rakib

2011-08-24 00:55

reporter   ~0000363

Ok, try this then.

https://www.yousendit.com/download/ZUd2a3ZNR3N1Yk94dnc9PQ

Saga Musix

Saga Musix

2011-08-24 11:25

administrator   ~0000364

I cannot make any sense out of that, OpenMPT is not even in the call stack - only OLE32 and the Microsoft C runtime are.

Solus

Solus

2011-08-25 15:22

reporter   ~0000371

Well, I remember a crash a few days ago, where ole32.dll was mentioned in the crash report, if that helps...

Saga Musix

Saga Musix

2011-08-25 15:49

administrator   ~0000372

Well, you can try again using http://sagagames.de/stuff/mptrack.exe - this version should produce less crashes with plugins and also automatically create a dump file when it crashes.

Solus

Solus

2011-08-25 23:23

reporter   ~0000373

And where is this file located ?
I got another crash, this time with ole32.dll:

Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: mptrack.exe
Anwendungsversion: 1.20.0.13
Anwendungszeitstempel: 4e566cf4
Fehlermodulname: ole32.dll
Fehlermodulversion: 6.1.7601.17514
Fehlermodulzeitstempel: 4ce7b96f
Ausnahmecode: c0000096
Ausnahmeoffset: 00048665
Betriebsystemversion: 6.1.7601.2.1.0.256.1
Gebietsschema-ID: 1031
Zusatzinformation 1: 0a9e
Zusatzinformation 2: 0a9e372d3b4ad19135b953a78882e789
Zusatzinformation 3: 0a9e
Zusatzinformation 4: 0a9e372d3b4ad19135b953a78882e789

But the good news is, that it took a much longer time until it happened. First I tried (with primary sound device of course) a tiny mod and 30 minutes later the new version still didn't crash (for the old version that was a good time to provoke a crash). Then I loaded a mod with VSTIs and 20 minutes later again MPT still worked, even I did some memory wasting stuff with Firefox. I tried another mod with another VSTI and around 20 minutes later pressing play finaly causes this crash.

But I can live with that. As long as the rate of those crashes isn't in a region of annoyance anymore, it's fine by me...

Saga Musix

Saga Musix

2011-08-26 15:37

administrator   ~0000374

And where is this file located ?

There should be a messagebox popping up when a crash was detected which should tell the location; if it doesn't, there might have been a crash during rescuing open files. The crash dumps are stored at %TEMP%\OpenMPT Crash Reports\

If the number of crashes decreased but you don't get any "Plugin crashed" message boxes, then the change is not related to anything that has been done to the code lately.

Solus

Solus

2011-08-26 18:06

reporter   ~0000375

Haven't seen any "plugin crashed" or other messageboxes, and there's also no dumpfile-dir in the temps.
I could cause another crash later, this time faster, and it had something new and also was a bit different. (pressing play made MPT no reacting anymore, and only trying to close it brought the crash message up)

Problemereignisname: AppHangB1
Anwendungsname: mptrack.exe
Anwendungsversion: 1.20.0.13
Anwendungszeitstempel: 4e566cf4
Absturzsignatur: e51e
Absturztyp: 1
Betriebsystemversion: 6.1.7601.2.1.0.256.1
Gebietsschema-ID: 1031
Zusätzliche Absturzsignatur 1: e51eebaed31592a72e034018ed1788fb
Zusätzliche Absturzsignatur 2: 4bca
Zusätzliche Absturzsignatur 3: 4bca00134f8fb09603181bb8ad9d4783
Zusätzliche Absturzsignatur 4: e77f
Zusätzliche Absturzsignatur 5: e77fa52f49c31a83c8340e75da53af17
Zusätzliche Absturzsignatur 6: b775
Zusätzliche Absturzsignatur 7: b775bf7eafdc59da718312f52fe53e85

Saga Musix

Saga Musix

2011-10-17 19:55

administrator   ~0000526

Regarding the random crashes (especially when switching to other applications), can any of you who have this problem confirm that they are using a Realtek High Definition audio chip?

harbinger

harbinger

2011-10-17 20:11

reporter   ~0000528

I would not be surprised about Realtek. My motherboard got power-surged a year or two ago, blowing the resistors or capacitors or whatever that was that my tech guy showed me. But anyway he replaced everything, but i lost my Realtek and he replaced it with VIA HD. I don't seem to have nearly the same audio problems as i had back then, even though i have fewer features. So if it's a driver problem with Realtek, it would seem to make sense...

Solus

Solus

2011-11-12 18:37

reporter   ~0000568

Hardware manager says, I've got an AMD High Definition Audio Chip, but it shouldn't be active, because I'm using a SB Audigy-Soundcard (whose drivers are rubbish too).

Saga Musix

Saga Musix

2012-04-03 00:13

administrator   ~0000680

I did a very small modification to the DSound code after I was able to catch one of those crashes "Live" - Can you please try if this build makes any difference to the crash behaviour? http://sagagames.de/stuff/mptrack.exe

Saga Musix

Saga Musix

2012-04-03 00:29

administrator   ~0000682

To get some more clues what's going wrong, I've added some message boxes now, so if a weird message saying "WTF! ..." pops up, please tell me - I need to know the exact message.

Solus

Solus

2012-04-14 04:22

reporter   ~0000688

Hadn't much time to test it, but with the >leave it open for some time, than press play<-methode I wasn't able to create a crash yet. Could be a good sign.

But that new version may have two other tiny bugs:

  1. loading a VSTI over Instruments->Plugin doesn't set the VSTI-channel to 1 (loading it via General->Select does)
  2. it seems that the new version lowered the NumPlugins-number in the ini, so some VSTIs vanished, til I raised that number again manualy (but that could be "my" fault; a bad installed VSTI or something like this...)
Saga Musix

Saga Musix

2012-04-14 13:39

administrator   ~0000689

Last edited: 2012-04-14 13:39

Regarding 1, that has already been reported and fixed in issue 0000239
Regarding 2, that could be issue 0000018, but so far I wasn't able to verify if it's really a bug and why it happends.

Saga Musix

Saga Musix

2013-03-24 18:18

administrator   ~0001155

We have recently been working on the audio code to make opening / closing devices more reliable and getting rid of race conditions and other similar bugs. First off, if the original problem - OpenMPT crashing randomly with DirectSound output - is still happening to anyone here, please say so in the comments, so that I know who's still having problems with this bug. Then, please download http://sagagames.de/stuff/mptrack-fix.exe and play around with it. With a bit of luck, this fixes the original problem. If the problem then doesn't happen for you anymore, please also state that in the comments.

Solus

Solus

2013-03-28 14:22

reporter   ~0001157

Apart from a very few immediately crashing VSTIs I noticed, this new version seems to run stable. No crashes in DirectSound-mode so far.
BTW what is a good number for the Update Interval ? I'm using 10 right now...

Saga Musix

Saga Musix

2013-03-28 14:26

administrator   ~0001158

Well, VST crashes are a completely different issue - if you find any plugins that crash frequently and reproducably, please open a separate issue for that - although I expect it to be a plugin issue and not a general issue with OpenMPT.

Good to hear that the code is running well so far. I'll keep this issue open for a bit longer, and if any of these annoying DirectSound crashes reappear when starting playback (as in the old versions), please tell immediately.

Basically you want the update interval to be as low as possible. 1 ms is best, and any halfway decent computer should be able to handle such a short update interval, but depending on what you do, 5 - 10 ms might be just enough (e.g. when not doing any live note recording).

Saga Musix

Saga Musix

2013-04-14 20:40

administrator   ~0001171

Please check if this still happens with the latest version of OpenMPT: http://sagagames.de/stuff/mptrack.exe

jmkz

jmkz

2013-04-27 02:04

reporter   ~0001195

Just a note to tell I have no more freezings with DirectSound, I always use on another machine with Realtek HD Audio and Windows 7 and I have no issues with this. It is better to use WASAPI?

Saga Musix

Saga Musix

2013-04-27 12:49

administrator   ~0001197

WASAPI is much better, especially in exclusive mode.

Saga Musix

Saga Musix

2013-04-27 12:51

administrator   ~0001200

I'll close this for now as there is a big chance that this has actually been fixed. If the bug reoccours, please let me know!

Issue History

Date Modified Username Field Change
2011-08-10 23:46 Solus New Issue
2011-08-11 00:00 rakib Note Added: 0000324
2011-08-11 01:40 Saga Musix Note Added: 0000325
2011-08-11 17:28 Saga Musix Note Added: 0000326
2011-08-11 22:57 jmkz Note Added: 0000327
2011-08-11 22:58 jmkz Note Edited: 0000327
2011-08-15 04:03 Solus Note Added: 0000328
2011-08-15 07:12 jmkz Note Added: 0000329
2011-08-15 12:30 jmkz Note Added: 0000330
2011-08-15 12:36 Saga Musix Note Added: 0000331
2011-08-16 18:02 rakib Note Added: 0000333
2011-08-18 09:04 Solus Note Added: 0000334
2011-08-18 09:06 Solus Note Edited: 0000334
2011-08-18 11:17 rakib Note Added: 0000335
2011-08-18 12:25 Saga Musix Note Added: 0000336
2011-08-19 03:54 jmkz Note Added: 0000337
2011-08-19 04:32 jmkz Note Added: 0000338
2011-08-19 04:33 jmkz Note Edited: 0000338
2011-08-19 11:01 rakib Note Added: 0000339
2011-08-19 11:12 Saga Musix Note Added: 0000340
2011-08-19 12:17 rakib Note Added: 0000341
2011-08-19 12:30 jmkz Note Added: 0000342
2011-08-19 12:37 Saga Musix Note Added: 0000343
2011-08-21 17:51 Saga Musix Note Added: 0000344
2011-08-21 18:03 Saga Musix Note Edited: 0000344
2011-08-21 19:17 Solus Note Added: 0000345
2011-08-21 19:28 Saga Musix Note Added: 0000346
2011-08-21 19:31 Saga Musix Note Added: 0000347
2011-08-21 19:33 Saga Musix Note Edited: 0000347
2011-08-21 20:41 Solus Note Added: 0000348
2011-08-21 21:02 Saga Musix Note Added: 0000349
2011-08-21 21:48 rakib Note Added: 0000350
2011-08-21 22:01 Saga Musix Note Added: 0000351
2011-08-21 22:05 Solus File Added: OpenMPT.zip
2011-08-21 22:06 Solus Note Added: 0000352
2011-08-21 22:34 Saga Musix Note Added: 0000353
2011-08-21 22:37 Saga Musix Note Added: 0000354
2011-08-22 00:27 Solus Note Added: 0000355
2011-08-22 16:33 Solus Note Edited: 0000355
2011-08-22 18:35 Saga Musix Note Added: 0000358
2011-08-22 18:35 Saga Musix Summary several VSTIs crashing randomly (related to VSTI-start-song-bug ?) => Random crashes with DirectSound
2011-08-22 18:37 Saga Musix Note Edited: 0000358
2011-08-22 23:38 rakib Note Added: 0000360
2011-08-23 00:18 Solus Note Added: 0000361
2011-08-23 10:28 Saga Musix Note Added: 0000362
2011-08-24 00:55 rakib Note Added: 0000363
2011-08-24 11:25 Saga Musix Note Added: 0000364
2011-08-25 15:22 Solus Note Added: 0000371
2011-08-25 15:49 Saga Musix Note Added: 0000372
2011-08-25 23:23 Solus Note Added: 0000373
2011-08-26 15:37 Saga Musix Note Added: 0000374
2011-08-26 18:06 Solus Note Added: 0000375
2011-10-17 19:55 Saga Musix Note Added: 0000526
2011-10-17 20:11 harbinger Note Added: 0000528
2011-10-30 11:07 Saga Musix Relationship added related to 0000204
2011-11-12 18:37 Solus Note Added: 0000568
2012-04-03 00:13 Saga Musix Note Added: 0000680
2012-04-03 00:29 Saga Musix Note Added: 0000682
2012-04-14 04:22 Solus Note Added: 0000688
2012-04-14 13:39 Saga Musix Note Added: 0000689
2012-04-14 13:39 Saga Musix Note Edited: 0000689
2012-04-14 13:39 Saga Musix Note Edited: 0000689
2012-08-01 13:02 Saga Musix Relationship added has duplicate 0000279
2013-03-24 18:18 Saga Musix Note Added: 0001155
2013-03-24 18:18 Saga Musix Category VST => General
2013-03-24 18:18 Saga Musix Description Updated
2013-03-28 14:22 Solus Note Added: 0001157
2013-03-28 14:26 Saga Musix Note Added: 0001158
2013-04-14 20:40 Saga Musix Note Added: 0001171
2013-04-14 20:40 Saga Musix Status new => feedback
2013-04-27 02:04 jmkz Note Added: 0001195
2013-04-27 12:49 Saga Musix Note Added: 0001197
2013-04-27 12:51 Saga Musix Note Added: 0001200
2013-04-27 12:51 Saga Musix Status feedback => resolved
2013-04-27 12:51 Saga Musix Resolution open => fixed
2013-04-27 12:51 Saga Musix Fixed in Version => OpenMPT 1.21.01.00 (upgrade first)
2013-04-27 12:51 Saga Musix Target Version => OpenMPT 1.21.01.00 (upgrade first)
2013-07-28 22:26 Saga Musix Assigned To => Saga Musix
2015-03-12 20:36 Saga Musix Relationship added related to 0000650